NAME
    POE::Component::Client::SOCKS - SOCKS enable any POE Component

SYNOPSIS
    Spawning a SOCKS broker:

       use strict;
       use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
       use Data::Dumper;
   
       my $poco = POE::Component::Client::SOCKS->spawn( options => { trace => 0 } );
   
       POE::Session->create(
            package_states => [
              'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
            ],
            heap => { sockify => $poco },
            options => { trace => 0 },
       );
   
       $poe_kernel->run();
       exit 0;
   
       sub _start {
         my ($kernel,$heap) = @_[KERNEL,HEAP];
         $heap->{sockify}->connect( 
            SocksProxy => '127.0.0.1',
            RemoteAddress => 'cou.ch',
            RemotePort => 6667,
            SuccessEvent => '_success',
            FailureEvent => '_failed',
         );
         return;
       }
   
       sub _success {
         my ($heap,$args) = @_[HEAP,ARG0];
         warn Dumper( $args );
         $heap->{wheel} = POE::Wheel::ReadWrite->new(
            Handle => $args->{socket},
            Filter => POE::Filter::Line->new(),
            InputEvent => '_conn_input',
            ErrorEvent => '_conn_error',
         );
         return;
       }
   
       sub _failed {
         warn Dumper( $_[ARG0] );
         return;
       }
   
       sub _conn_input {
         warn $_[ARG0], "\n";
         return;
       }
   
       sub _conn_error {
         delete $_[HEAP]->{wheel};
         return;
       }

    A one shot CONNECT request:

       use strict;
       use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
       use Data::Dumper;
   
       POE::Session->create(
            package_states => [
              'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
            ],
       );
   
       $poe_kernel->run();
       exit 0;
   
       sub _start {
         my ($kernel,$heap) = @_[KERNEL,HEAP];
         POE::Component::Client::SOCKS->connect( 
            SocksProxy => '127.0.0.1',
            RemoteAddress => 'cou.ch',
            RemotePort => 6667,
            SuccessEvent => '_success',
            FailureEvent => '_failed',
         );
         return;
       }
   
       sub _success {
         my ($heap,$args) = @_[HEAP,ARG0];
         warn Dumper( $args );
         $heap->{wheel} = POE::Wheel::ReadWrite->new(
            Handle => $args->{socket},
            Filter => POE::Filter::Line->new(),
            InputEvent => '_conn_input',
            ErrorEvent => '_conn_error',
         );
         return;
       }
   
       sub _failed {
         warn Dumper( $_[ARG0] );
         return;
       }
   
       sub _conn_input {
         warn $_[ARG0], "\n";
         return;
       }
   
       sub _conn_error {
         delete $_[HEAP]->{wheel};
         return;
       }

DESCRIPTION
    POE::Component::Client::SOCKS provides SOCKSification services to other
    POE sessions and components. It accepts connection requests and deals
    with all the SOCKS negotiation on your behalf. It returns either a
    SuccessEvent which will have a shiny socket handle for you to use or an
    FailureEvent which should say what went wrong.

    SOCKS 4 and 4a based servers are supported.

CONSTRUCTORS
    One may start POE::Component::Client::SOCKS in two ways. If you spawn it
    creates a session that can then broker lots of SOCKS connections on your
    behalf. Or you may use 'connect' and 'bind' to broker one connection
    instance.

      POE::Component::Client::SOCKS->spawn( ... );

      POE::Component::Client::SOCKS->connect( ... );

      POE::Component::Client::SOCKS->bind( ... );

    "spawn"
        Creates a new POE::Component::Client::SOCKS session that may be used
        lots of times. Takes the following optional parameters:

          'alias', set an alias that you can use to address the component later;
          'options', a hashref of POE session options;

        Returns an object.

    "connect"
        Creates a one-shot POE::Component::Client::SOCKS session that will
        connect to a SOCKS server and negotiate a CONNECT. Takes the
        following parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
          'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

    "bind"
        Creates a one-shot POE::Component::Client::SOCKS session that will
        connect to a SOCKS server and negotiate a BIND. Takes the following
        parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
          'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

METHODS
    "connect"
        Connect to a SOCKS server and negotiate a CONNECT. Takes the
        following parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
          'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

    "bind"
        Connect to a SOCKS server and negotiate a BIND. Takes the following
        parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
          'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

    "shutdown"
        Terminates the component. Disconnects any pending SOCKS requests.

    "session_id"

INPUT EVENTS
    "connect"
        Connect to a SOCKS server and negotiate a CONNECT. Takes the
        following parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory);
          'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

    "bind"
        Connect to a SOCKS server and negotiate a BIND. Takes the following
        parameters ( mandatory ones are indicated ):

          'SocksProxy', the SOCKS server that you want to connect to (Mandatory);
          'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory);
          'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory);
          'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory);
          'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory);
          'SocksPort', the SOCKS server port to connect to (default is 1080);

        Takes any number of arbitary parameters that will passed through to
        the SuccessEvent/FailureEvent. Please use underscore prefixes to
        avoid future API changes.

    "shutdown"
        Terminates the component. Disconnects any pending SOCKS requests.

OUTPUT EVENTS
    The component returns either a SuccessEvent or an FailureEvent, you
    specify the events in your session that you wish to be triggered for
    each type. ARG0 will be a hashref. See details following.

    Any arbitary parameters passed though will be in the returned hashref.

    "SuccessEvent"
        All the parameters passed to 'connect' or 'bind' will be present,
        plus:

          'socket', the socket handle of the connection to the SOCKS server;
          'socks_response', an arrayref consisting of the reply from the SOCKS server:
                            the result code, the dest IP and the dest port.

        For a BIND, the dest IP and the dest port are the address and port
        that the SOCKS server has opened for listening.

    "FailureEvent"
        Generated if something went wrong, either a connection could not be
        established with the SOCKS server or the SOCKS server rejected our
        request.

        If a connection to the SOCKS server could not be established then
        the following will exist:

          'sockerr', an arrayref containing the operation, errnum and errstr as returned by 
                     POE::Wheel::SocketFactory;

        If the SOCKS server rejected our request for some reason the
        following will exist:

          'socks_unknown', a string error message. This is generated if we get a garbled response
                           from the SOCKS server;
          'socks_error', an integer response from the SOCKS server, indicating that it has rejected the
                         request.

AUTHOR
    Chris "BinGOs" Williams <chris@bingosnet.co.uk>

LICENSE
    Copyright © Chris Williams.

    This program is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

SEE ALSO
    <http://socks.permeo.com/protocol/socks4.protocol>

    <http://socks.permeo.com/protocol/socks4a.protocol>

    POE::Wheel::SocketFactory