MyGUI 3.4.2
|
#include "MyGUI_Prerequest.h"
#include <cstdint>
#include <vector>
#include <map>
#include <string>
#include "MyGUI_Align.h"
#include "MyGUI_TPoint.h"
#include "MyGUI_TSize.h"
#include "MyGUI_TRect.h"
#include "MyGUI_TCoord.h"
Go to the source code of this file.
Namespaces | |
namespace | MyGUI |
Typedefs | |
using | MyGUI::IntPoint = types::TPoint<int> |
using | MyGUI::FloatPoint = types::TPoint<float> |
using | MyGUI::IntSize = types::TSize<int> |
using | MyGUI::FloatSize = types::TSize<float> |
using | MyGUI::IntRect = types::TRect<int> |
using | MyGUI::FloatRect = types::TRect<float> |
using | MyGUI::IntCoord = types::TCoord<int> |
using | MyGUI::FloatCoord = types::TCoord<float> |
using | MyGUI::DoubleCoord = types::TCoord<double> |
typedef std::map< std::string, std::string > | MyGUI::MapString |
using | MyGUI::VectorString = std::vector<std::string> |
typedef std::pair< std::string, std::string > | MyGUI::PairString |
using | MyGUI::VectorStringPairs = std::vector<PairString> |
using | MyGUI::uint8 = uint8_t |
using | MyGUI::uint16 = uint16_t |
using | MyGUI::uint32 = uint32_t |
using | MyGUI::Char = unsigned int |